Timoun

Timoun is my final student project at Supinfogame Ruibka developed over 9 months with 7 other students.
I am in charge of the project lead and management, and I also take care of some feature development and design.

Timoun is an Adventure RPG prototype, focusing on the fantastic journey of a group of kids looking for a pirate's treasure on their home Island. Controlling one of them, the player will help them fight dangerous monsters blocking their way to solve the Island’s mysteries. In between fights, the player will explore a world filled with rich stories and fun activities.

Our 15 to 30 minutes prototype will be done on the 21st June, watch our trailer for now: